| ATROCITY: A Single-Player Level for Quake 1 |
Jeffrey Allen Aranyi |
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Atrocity is a game level created to run within the original Quake game engine. This level was developed and released way back in 1997, when the first-person shooter genre had just evolved into true 3-D.
Designed as a single-player level, Atrocity presents the player with a linear progression through challenges of increasing difficulty. In addition to enemies and obstacles, multiple puzzles need to be solved along the path to success. Atrocity also contains numerous secret areas, to reward players with a penchant for exploration. |
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| Beyond the single-player experience,
Atrocity also accomodates cooperative play and multiplayer deathmatching.
Atrocity was created using Worldcraft,
an editing tool for creating binary-space-partitioned (bsp) worlds. All
buildings and solid objects were designed and constructed using this 3D
editor. |
| AWARDS
FROM LEVEL REVIEW WEBSITES |
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The Hilda Award - Presented
by "The Quake Map Hotel."
Click the award image to read the review. |
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The Heavenly Level Award
- Presented by "Single-Player Quake Level Heaven." |
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The This Level Kicks Ass Award
- Presented by "Crash's Quake Page." |
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The Killer Map Award - Presented
by "Talon's Strike." |
| CD
PUBLICATION |
PC Gamer Magazine, UK. October
1997.
PC Team Magazine. Paris, France. 'LudiCD'. November 1999. |
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| Quake is a registered
trademark of id Software, inc. Worldcraft is a registered trademark of Valve
Software, inc. |
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